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Author Topic: Age Module  (Read 4073 times)
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Lurch
Guest
« on: January 29, 2005, 02:40:06 PM »

Just a basic module to display a users age, works by adding 10 to amount of days played.

Currently I'm a 55 d:P

Anyway this the first part of  something else I've been working on to do with an aging process so more to come d:)

http://dragonprime.net/users/Lurch/age.zip
« Last Edit: January 29, 2005, 02:41:00 PM by Lurch » Logged
Dannic
Guest
« Reply #1 on: January 29, 2005, 02:46:51 PM »

why 10?
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Lurch
Guest
« Reply #2 on: January 29, 2005, 02:48:43 PM »

So when you first start playing you would be 11 d:)  thought it sounded like a good age to go out into the world and start adventuring d:)

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Lurch
Guest
« Reply #3 on: January 29, 2005, 02:51:42 PM »

Have been playing alot of Fable lately so brimming over with ideas d:)
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Dannic
Guest
« Reply #4 on: January 29, 2005, 03:04:54 PM »

Ah gotcha.  I would rather see this as something configurable in the race modules instead of a set number for all races.  Elves for example would be considered children for quite some time.  up to 200 years in some cases.  11 would be inappropriate for them

I assume you plan on expanding it to something along the line?
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Lurch
Guest
« Reply #5 on: January 29, 2005, 03:24:47 PM »

Yeah was thinking of doing something along those lines for seperate races. Have tried afew things which appear to work so getting there.

Also working on the aging process where it would reflect  various stages of aging.  As a basic example maybe even removing hitpoints etc when nearing the end of your life span. Possibly even reseting back to age a 11 (of course determined by race) when you reach an age determined to be "dead" d:P Then go through the process similar to dragon kills but they would be death points, i.e. wisdom etc.

Of course you could set the age span,  which would also be different for each race.  

Just afew things I've been thinking about/working on.
 
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Dannic
Guest
« Reply #6 on: January 29, 2005, 03:26:30 PM »

cool.  Looking forward to seeing this one develope.
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