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Author Topic: What was the fastest playthrough For the first dragonkill  (Read 560 times)
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pharis
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« on: October 11, 2017, 06:08:22 AM »

So ,this is a question for the pros here. How many turns do you need for the first dragonkill if you know the game well ? Please keep in mind that we are talking about default server settings . Any ideas ?
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Anharat
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« Reply #1 on: October 11, 2017, 11:56:21 AM »

No Idea if this really makes sense  Grin but...

LevelExp per FightExp for LevelExp DiffRounds
1141001007.14
22440030012.5
334100260217.71
445191291020.22
5553140122822.33
6664707156723.74
7776641193425.12
8898985234426.34
910111795281027.82
10113.315143334829.55
11126.819121397831.37
12140.423840471933.64
1315629437559735.88
1417236071663438.57
1518943930785941.58
=393.51

That would make about 400 rounds for the first dragonkill. Seems like quite a lot just now, maybe exp gain is a little increased in battle (haven't checked the scripts). Also there might be fights vs multiple enemies that give more exp and so on and so on.  Wink
« Last Edit: October 11, 2017, 08:39:25 PM by Anharat » Logged

pharis
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« Reply #2 on: October 11, 2017, 05:02:18 PM »

oh lol, thank you... THAT sir is really high end Information Cheesy thanks man. It helps a lot Cheesy
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Stephen.Kise
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« Reply #3 on: October 12, 2017, 09:20:24 AM »

LevelExp per FightExp for LevelExp DiffRounds
1141001007.14
22440030012.5
334100260217.71
445191291020.22
5553140122822.33
6664707156723.74
7776641193425.12
8898985234426.34
910111795281027.82
10113.315143334829.55
11126.819121397831.37
12140.423840471933.64
1315629437559735.88
1417236071663438.57
1518943930785941.58
=393.51

That would make about 400 rounds for the first dragonkill. Seems like quite a lot just now, maybe exp gain is a little increased in battle (haven't checked the scripts). Also there might be fights vs multiple enemies that give more exp and so on and so on.  Wink
[/quote]
oh lol, thank you... THAT sir is really high end Information Cheesy thanks man. It helps a lot Cheesy

This assumes that players start with no gems, or that they won't find any during fights, it seems. Buying vitality through the inn can seriously effect your gameplay - in higher kill counts, it's not surprising to get a new dragon kill in less than a minute on most servers. Also need to keep in mind that there is the chance of death or loss of experience. Balance and timing is something that's more specific to the server, and the modules in the server.
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pharis
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« Reply #4 on: October 12, 2017, 12:07:48 PM »

Yep, but are the cases mentioned by you also valid in a vanilla version of lotgd ?

I am asking this since i am trying to have an idea on how to implement rounds / days / travel in my take on a lotgd inspired project. I would at least like to have a similar duration for a dragonkill cycle as the original.
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Anharat
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« Reply #5 on: October 12, 2017, 01:02:16 PM »

Of cause there are many more things that come into play on the way to your first dragonkill (like events, death, +/- leveled enemies), but in a default installation I don't think its possible to achieve it in a (game) day. Also I think the question was more like a benchmark and for that the values of experience needed and the experience you gain in average for one round should do fine.
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pharis
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« Reply #6 on: October 30, 2017, 04:27:54 PM »

I have another question for the server owners here .. what screen resolutions are most used by your users ?
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