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Author Topic: Amulets v0.0.5 (rewritten)  (Read 3055 times)
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MarcTheSlayer
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« on: April 29, 2009, 05:17:17 PM »

Amulets v0.0.5 (rewritten)

This is a rewritten version of Lonny Luberts 'amulets' module version 2.36.

During the rewrite I've removed repetitive code, fixed bugs, added text, made the amulet names translation ready, compressed the 3 files down into 18KBytes and other stuff.

If you already have the amulets module installed then remember to take a note of which players have which amulets, just in case. There is no longer a list of owners in the settings, you'll need to go to the HoF to see who has what.

Update:
29/04/09 - v0.0.1
+ Rewrote most of the code, removed duplicate code, fixed a few bugs.
+ Rewrote some text and added text.
+ Translation ready.
01/05/09 v0.0.2
+ Problem with `% in the buffs.
03/05/09 - v0.0.3
+ Debug in HoF to check for duplicates.
+ When editing a player's amulet, the list now tells you which are available.
01/06/09 - v0.0.4
+ Changeable forest/travel settings.
+ User pref to disable amulet on stats.
26/06/2012 - v0.0.5
+ Edited some buffs and output texts.


Please post questions, bugs, feedback. Smiley

Zip file attached.
« Last Edit: June 25, 2012, 04:50:34 PM by Afkamm » Logged

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DaveS
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« Reply #1 on: April 30, 2009, 12:20:39 PM »

Wow... I just looked at the code and it's very nicely re-written. Great job.
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MarcTheSlayer
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« Reply #2 on: April 30, 2009, 01:50:05 PM »

Why thank you. Smiley

I probably have some form of OCD, or maybe I'm just anal about code formatting. Cheesy
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