DragonPrime - LoGD Resource Community
Welcome Guest
  • Good morning, Guest.
    Please log in, or register.
  • August 18, 2019, 11:21:27 AM
Home Forums News Downloads Login Register Advanced Search
* * *
DragonPrime Menu
Login
 
 
Resource Pages
Search

Pages: [1]   Go Down
  Print  
Author Topic: Smelly Players  (Read 5546 times)
0 Members and 1 Guest are viewing this topic.
lonnyl
Guest
« on: July 04, 2004, 05:22:01 AM »

And now... the odor (cleanliness) mod with bathhouse and 2 special forest events.....

players get dirty every new day and must bath to maintain their charm (those charm levels getting a bit high?)

comes with graphical odor meter (sims inspired mod!)
 
http://www.pqcomp.com/modules/mydownloads/visit.php?cid=4&lid=74

« Last Edit: January 30, 2005, 06:54:02 AM by lonnyl » Logged
Mike
Guest
« Reply #1 on: July 08, 2004, 09:19:05 AM »

I noticed that the bathhouse.php point to es3.php which doesn't seem to be in the original install. Do I need to install an additional mod before this one?
Logged
lonnyl
Guest
« Reply #2 on: July 08, 2004, 09:58:55 AM »

Nope just point it to village.php or wherever you are calling it from.

es3 is simply a small file that points to 4 mods... (we used streets to cut down on all of the navigation in the village and to add an exploring feel to the game)
« Last Edit: July 08, 2004, 10:00:46 AM by lonnyl » Logged
Mike
Guest
« Reply #3 on: July 08, 2004, 10:15:42 AM »

One more thing, bathhouse calls the function "eventcheck" which I can't seem to find anywhere.
Logged
Mike
Guest
« Reply #4 on: July 08, 2004, 10:16:32 AM »

err I mean "checkevent"
Logged
lonnyl
Guest
« Reply #5 on: July 08, 2004, 10:41:44 AM »

comment out the checkevent function...... thought I did that...
Logged
Mike
Guest
« Reply #6 on: July 08, 2004, 10:46:02 AM »

Great!  Thanks!  Cheesy
Logged
lonnyl
Guest
« Reply #7 on: July 08, 2004, 01:30:34 PM »

updated and uploaded  Grin
Logged
lonnyl
Guest
« Reply #8 on: July 10, 2004, 09:33:50 AM »

Nice little addition to this... make forest creatures stronger is player is really smelly!

in forest.php
Code:
after
if (e_rand(0,2)==1){
            $plev = (e_rand(1,5)==1?1:0);
            $nlev = (e_rand(1,3)==1?1:0);
         }else{
           $plev=0;
            $nlev=0;
         }
add
         if ($session['user']['clean'] > 15){
            output("`2Your strong odor attracts stronger creatures!`n");
            $plev++;
            if ($session['user']['clean'] > 20) $plev++;
         }
Logged
brookstech
Guest
« Reply #9 on: July 22, 2004, 07:12:32 AM »

Fun Stuff here,

I am having an issue with the pigpen script being written to the daily news in loops.

Any thoughts?

Logged
lonnyl
Guest
« Reply #10 on: July 22, 2004, 07:39:02 AM »

Fun Stuff here,

I am having an issue with the pigpen script being written to the daily news in loops.

Any thoughts?



Are the players getting stuck in a newday loop?Huh?   if they are check the potion code, and/or chow code to make sure they are excluding use from newday.....
Logged
brookstech
Guest
« Reply #11 on: July 22, 2004, 09:30:55 AM »

Quote
Are the players getting stuck in a newday loop?Huh?  if they are check the potion code, and/or chow code to make sure they are excluding use from newday.....

I left in your server color code by mistake so the players were getting stuck  with an error code after the "pigpen" and been written.

Thanks.
Logged
Excalibur
Member
Mod God
*****
Offline Offline

Posts: 573


I'm a newbie, plz forgive me!


View Profile WWW
« Reply #12 on: July 23, 2004, 01:58:19 AM »

You miss
Code:
addnav("Back to Forest","forest.php");
in your mud.php file  Grin

Another great & funny mod Lonny  Cheesy
Rgds Excalibur
Logged

Spock: Random chance seems to have operated in our favor.
McCoy: In plain, non-Vulcan English, we've been lucky.
Spock: I believe I said that, Doctor.
lonnyl
Guest
« Reply #13 on: July 23, 2004, 05:33:42 AM »

You miss
Code:
addnav("Back to Forest","forest.php");
in your mud.php file  Grin

Another great & funny mod Lonny  Cheesy
Rgds Excalibur

Shouldn't need a return to the forest......  Shocked
And thanks.... it's been a rather fun mod, and makes those charm points a little harder to hold on to...
Logged
Excalibur
Member
Mod God
*****
Offline Offline

Posts: 573


I'm a newbie, plz forgive me!


View Profile WWW
« Reply #14 on: July 23, 2004, 05:46:10 AM »

Shouldn't need a return to the forest......  Shocked
I get stuck there without the addnav. The only way is to click on back of IE and get the msg "Your nav is corrupted ...".

I'll installa the bladder mod today ... I'm sure my players will be happy  Grin Grin

Thanks again for sharing with us your mods

Rgds Excalibur
Logged

Spock: Random chance seems to have operated in our favor.
McCoy: In plain, non-Vulcan English, we've been lucky.
Spock: I believe I said that, Doctor.
Pages: [1]   Go Up
  Print  
 
Jump to:  


*
DragonPrime Notices
Welcome to DragonPrime - The LoGD Resource Community!

Support Us
No funds raised yet this year
Your help is greatly appreciated!
Recent Topics
DragonPrime LoGD
Who's Online
134 Guests, 0 Users
Home Forums News Downloads Login Register Advanced Search