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Author Topic: module highcity.php ???  (Read 3562 times)
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AgentHerby
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« on: December 05, 2005, 07:21:53 PM »

Hello, dear friends of LoGD.

First let me tell you that my english is not very best, 'cause I'm from good old germany.

I've got a little problem while looking for the module "highcity", because I got a look into the core-module "calletrader". In line 100, there is a check of active module "highcity" to be able in selling calleshells or buying some of them.
I neigther can find the module in the core-download, nor by searching on dragonprime.

Is there anybody here, who could help me ??

btw. I'm running version 1.0.5
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Sichae
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« Reply #1 on: December 05, 2005, 07:23:33 PM »

highcity.php is in development by Shannon Brown and is not released yet (I believe). As both of these modules are hers, it would make sense to adapt one for the other, in case something occurs down the line.
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« Reply #2 on: December 05, 2005, 07:28:52 PM »

Yet... it's not scheduled ever to release, because the module is long-abandoned (unless the amazing happens and I start up with it again).

Thus, all that code for the shells (and also the shell giver special) is useless. There's no point manipulating the code to make it let you turn that on, because there is no high city to spend them anyway.

I spoke to Talisman this morning. I will probably clean that code up to remove it for the core release. There's already a forked (enhanced) version of calleman in my user folder, so if I later code the high city, I'll put the code back in and keep it there.
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SaucyWench
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AgentHerby
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« Reply #3 on: December 06, 2005, 03:38:09 AM »

Hello SaucyWench.

Thanx for your quick reply.
So I have to deactivate the module "calleman" an "calletrader" in the grotto for the next time. I don't use travelling by caravan to ghosttown or icetown, so there is no need for me to have the module activted. It was boring for me to speak to Vernon, always getting the reply that he didn't have anything for me to be done with him. That's why I took a look into the code, where I noticed the missing module.

Perhaps there will be a release in the future? I take a further look on the posts in here and if so, I will reactivate the module again.

Thanx again, yours AgentHerby.
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SaucyWench
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« Reply #4 on: December 06, 2005, 04:09:39 AM »

Pretty much =)

He serves a use only if you have the caravans installed. If it does get done I'll certainly release it here.
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SaucyWench
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