DragonPrime - LoGD Resource Community
Welcome Guest
  • Good morning, Guest.
    Please log in, or register.
  • November 12, 2018, 09:43:27 AM
Home Forums News Downloads Login Register Advanced Search
* * *
DragonPrime Menu
Login
 
 
Resource Pages
Search

Pages: [1]   Go Down
  Print  
Author Topic: Creature Buffs  (Read 2615 times)
0 Members and 1 Guest are viewing this topic.
shadowblack
Guest
« on: November 23, 2005, 07:17:57 AM »

I've been wondering something: Is it a good idea to have buffs that are activated only when the player encounters certain (regular) creatures in the forest or during travel? I think that would make the game a bit more challenging for players with many DKs, but it could upset game balance.

If there already is a module that does this I apologize for wasting your time.
Logged
XChrisX
Global Moderator
Mod God
*****
Offline Offline

Posts: 4647

Be aware of the squirrel!


View Profile WWW
« Reply #1 on: November 23, 2005, 07:56:03 AM »

depends on what you are actually planning...

If you an "elf-eating monstrosity of your most evil nightmares" elves might get a little afraid when fighting this monster... Wink
Logged

Running for more than three years now:
Pages: [1]   Go Up
  Print  
 
Jump to:  


*
DragonPrime Notices
Welcome to DragonPrime - The LoGD Resource Community!

Support Us
No funds raised yet this year
Your help is greatly appreciated!
Recent Topics
DragonPrime LoGD
Who's Online
52 Guests, 0 Users
Home Forums News Downloads Login Register Advanced Search