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Author Topic: Call Stack Problem  (Read 2703 times)
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« on: November 15, 2005, 01:02:13 AM »

Please forgive me if this is a stupid question; I just got in from work, and its 3 am here. But can someone tell me why i get this error, and how to fix it?
Code:
Call Stack:
2: funddrive_getpercent() called from /home/lotgdre/public_html/lotgd/modules/funddrive.php on line 105
3: funddrive_getpercent() called from /home/lotgdre/public_html/lotgd/modules/funddrive.php on line 45
4: funddrive_dohook("everyfooter", Array(
"__scriptfile__"=>"village"
)) called from /home/lotgdre/public_html/lotgd/lib/modules.php on line 508
5: modulehook("everyfooter", Array(
"__scriptfile__"=>"village"
)) called from /home/lotgdre/public_html/lotgd/lib/pageparts.php on line 95
6: page_footer() called from /home/lotgdre/public_html/lotgd/village.php on line 280


 Huh     Undecided
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« Reply #1 on: November 15, 2005, 01:04:54 AM »

Well... You didn't post the actual error-message... only in which order function where called which led to an error.

Above that call stack there have to be 2 or 3 other lines. These are important, too.
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« Reply #2 on: November 15, 2005, 01:10:01 AM »

I suppose it's a "division by zero"-error... (Which would make sense in that line...)

Go to your game settings, search for the fund drive module ent change the goal-setting to anything but "0".

If you don't have a donation goal (Or don't want it to show up), simply deactivate it... Smiley
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« Reply #3 on: November 15, 2005, 01:14:54 AM »

Oddly enough, after abouyt 50 clicks, it went away. Dont know why..

Sorry, forgot about the other lines.
* Arian goes to sleep.

Sorry, and thanks for the quick reply. If it comes back, i'll be sure to post the rest of the error.
« Last Edit: November 15, 2005, 01:15:25 AM by Arian » Logged
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« Reply #4 on: November 15, 2005, 01:29:32 AM »

Maybe it didn't go away, I'm just to tired/blind to see it.


PHP Warning: "dieabuse_dohook did not return an array in the module dieabuse for hook village."
in /home/lotgdre/public_html/lotgd/lib/modules.php at 518.
Code:
Call Stack:
2: trigger_error("<b>dieabuse_dohook</b> di...", 512) called from /home/lotgdre/public_html/lotgd/lib/modules.php on line 518
3: modulehook("village", Array(

    "text"=>Array(

        0=>"`@`c`b%s Square`b`cThe vi...", 1=>"Athkatla", 2=>"Athkatla"

    ), "clock"=>"The clock on the inn read...", "title"=>Array(

        0=>"%s Square", 1=>"Athkatla"

    ), "talk"=>"`n`%`@Nearby some village...", "sayline"=>"says", "newest"=>"`n`2Wandering near the in...", "newestplayer"=>"VillageIdiot Kata-Li`0", "newestid"=>"544", "gatenav"=>"City Gates", "fightnav"=>"Main Street", "marketnav"=>"Market Street", "tavernnav"=>"Tavern Street", "infonav"=>"Info", "othernav"=>"Other", "section"=>"village", "innname"=>"The Copper Couranet", "stablename"=>"Adonis' Stables", "schemas"=>Array(

        "text"=>"village", "clock"=>"village", "title"=>"village", "talk"=>"village", "sayline"=>"village", "newest"=>"village", "newestplayer"=>"village", "newestid"=>"village", "gatenav"=>"village", "fightnav"=>"village", "marketnav"=>"village", "tavernnav"=>"village", "infonav"=>"village", "othernav"=>"village", "section"=>"village", "innname"=>"village", "stablename"=>"village"

    )

)) called from /home/lotgdre/public_html/lotgd/village.php on line 267
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« Reply #5 on: November 15, 2005, 01:37:18 AM »

Now, that's a totally different module and a totally different problem Smiley

Make suer, that in the file "dieabuse.php" at the endof the function "dieabuse_dohook()" youhave the line "return $args;" Smiley
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« Reply #6 on: November 15, 2005, 01:42:54 AM »

Ok, I'm going to do us all a favor and goes to sleep.

Sorry for the trouble, and I will look at this in the morning [The monring in which i wake up.]
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