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Author Topic: Inactive but Active Modules.  (Read 2887 times)
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Freeze
Guest
« on: April 20, 2005, 09:05:40 PM »

I have a few modules, that are Inactive, but still show up and are useable. IE:

Code Search
CharRestore


err, more, but I can't remember them at the moment.

Is there any reason this is so?
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Kendaer
Guest
« Reply #1 on: April 22, 2005, 07:41:34 AM »

The superuser page deliberately ignores the inactive flag on modules.

This is done to allow you to install a module, configure it (as the admin) and then activate it.

If the module wasn't allowed to be accessed from the SU pages even when inactive there would be no way to configure it before allowing normal players access to it.
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Freeze
Guest
« Reply #2 on: April 23, 2005, 11:00:35 AM »

Ah, thanks for that insight.
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