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Author Topic: Suggestion: images for creatures in forest  (Read 2525 times)
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noa
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« on: April 02, 2005, 02:16:07 AM »

Wouldnt it be cool to see how the creatures you fight looks like? Sounds cool to me..

Has this been discussed before or?!

Noa
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Berzerk
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« Reply #1 on: April 02, 2005, 02:46:38 AM »

Well I've tried to bring this to the attention of the community befor as well, but no one really took notice of it. There is a mod out there that does add battle images of the foes you face, BUT!, it is a bit old so it can't be install (Correctly) and you can't save a image to any creature, but everything else works like a charm.

Heres a link to the thread for it: Link to Thread

And heres a link for the DL of it: Battle Images Module

I really hope some modder is willing to update this and fix it so it's once again compatible with the current versions. I am to inexperianced to do this myself, will take me ages to learn up to that level. But I gave you a great start at least, hopefuly spreading this to others who want it will spawn some modder interest at the very least.
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« Reply #2 on: April 02, 2005, 11:21:28 AM »

Wouldnt it be cool to see how the creatures you fight looks like? Sounds cool to me..

Has this been discussed before or?!

Noa

There's a couple of problems with this.

1) bandwidth isses.  Images cost a lot of bandwidth.
2) Copyright issues.  Where are you going to get the art? You cannot just go grab images from the net and use them, most of them are copyrighted. *I* certainly don't have money to purchase images for all the monsters in the forest, etc.
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Berzerk
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« Reply #3 on: April 02, 2005, 12:25:20 PM »

Well for people like me who buy a powerful webhost bandwith isn't a issue at all, and for people who don't like it or on 56k modem, theres a option to turn it off for them. But for the LoGD sites that are on some weak or free webhost, yeah they best leave that alone, but most large or serious servers are more than powerful enough to handle the images if they do it responsivly (As in no HUGE images).

And as for images, heh well I got several people (Including myself) who can create the images. so they are completly legal and in doing so we can also make sure the images don't get to large in actual visual size and file size. So for me the only problem I have is actualy getting it to save the images onto a creature. lol

And to say that about getting images is kind of wrong considering lonny has Add Images, thats the same case (If not worse considering the difficulty it presents), we have to find (Legaly) or make images there, and yet you still see people using it. a lot of us Admins are dilagent and willing to go that extra mile for things.

And there are so many other mods out there to think this would be of interest to modders to create. I'd love to create hundreds of images for mindless creatures, cause I've learned that player immersion is a powerful tool in games, the more immersed they are the more they play and stick around. and Images add a lot of immersion to a text game like this.

And to fix up this one should be easy for any efficant modder, I'd say fix it up and let admins DL it and try to use it and see it fail do to their weak sites or what ever. Most players image what they are fighting, but to add a image really boosts the effect. And if it was popular enough someone probably would create a art pack for it for admins to use on their site. I'll even distribute my images happly to anyone who wants them and my images will be of decent visual size and file size so it won't drag to much on bandwith.
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Talisman
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« Reply #4 on: April 02, 2005, 01:03:39 PM »

- Some admins may choose to use images copyrighted by others, but it would be irresponsible for us to distribute them in our mods from here

- Many of us view the game as a text based RPG, heavily stressing the word 'text'.  One of the things that drew me to it was the lack of graphic load

- Assorted mods do exist which incorporate graphics into the game, so someone determined to create what you're suggesting shouldn't have a lot of trouble figuring out the best way to achieve it.
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Berzerk
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« Reply #5 on: April 03, 2005, 12:23:10 AM »

Well I'll admit right now, I hate text based games, but this is the one text based game that actualy caught my interest and enjoyment for some reason. I am determined myself to get images in even if i have to use very primitive methods, however creatures are a bit more tricky than that so I have to rely on the community for such a thing. So I am striving to graphicise the game more, Besides I like to be different from everyone else, to have all be the same is pointless. Thats why I even converted my version from the generic Medeval theme to a futuristic setting, to give players a different experiance from the rest.

And obviously if a admin is using a copyright image than they are breaking the law, that was their decision with or without the battle images module, admins do have to be responsible for everything on their site, any legal issues are at the admin's fault not the modding community's. There are already several ways of breaking legal rights yet admins are smart enough not to be breaking them, Basicly if a admin wants to break the law than that is their problem and should not be of any consern to the modder(s) who made the module that the admin used to break the law with.

But I don't want this turning into some sort of heated debate, everyone has their opinions on things and that is to be respected. I respect that you and many others like it to be purely text based, it's traditional, is easier to do and many do like it without and graphics. But I expect the same respect for wanting images in it. I'm not saying anyone here is being disrespectful at all, but to avoid any future situations about it I stated that here and now. Somehow when I start talking like this it ends up a heated battle, guess it's just the way I say it, really I don't mean to start any kind of conflict anywhere it just happens to arise. Course it doesn't help that a lot of forum people I talked to thought of themselfs as high and mighty form the rest for some reason, glad I'm away from that place. So far everyone here is down to earth and in general good people, I'm liking these forums a lot.

Anywahy I would be willing to create a art pack for such a mod and would place no rights to it at all, it would be completly free and unhidered for anyone, you can even say you made it, cause personaly I don't care when it comes to that as long as I know that I did it I'm happy, I don't need public gratifacation. So that right there would eliminate a lot of the copyright issues it could otherwise spawn by copyright images.

Really I'm just hoping some modder sees this and makes a mod for the ones like me who want it. And really I'm a crazy enough of a guy I'd probably go to such a length as to pay someone to make it, though the chance of that is radiculously low.

EDIT: also, is my avatar acceptable now talisman?, if it's to big (File or visual size) or whatever let me know.
« Last Edit: April 03, 2005, 12:25:02 AM by Berzerk » Logged
Malchior
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« Reply #6 on: August 12, 2006, 06:06:44 AM »

Graphic images wasn't really a big issue for me, but it is very interesting.

If LoGD players would die for the pics of those creatures, then why don't the LoGD developers make a full 3d MMORPG. I know that this stuff is no joke, and don't forget the money is involved here. And because it needs great money, LoGD players might not be able to play it. Plus, because of the population of the LoGD society, people from other places might want to have their own server.

Even if that may happen, I will still play the old LoGD that I have first played before.
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« Reply #7 on: August 12, 2006, 11:03:18 AM »

Graphic images wasn't really a big issue for me, but it is very interesting.

If LoGD players would die for the pics of those creatures, then why don't the LoGD developers make a full 3d MMORPG. I know that this stuff is no joke, and don't forget the money is involved here. And because it needs great money, LoGD players might not be able to play it. Plus, because of the population of the LoGD society, people from other places might want to have their own server.

Even if that may happen, I will still play the old LoGD that I have first played before.

huh?

why don't the logd developers make a full 3d mmorpg?
   i would hath to say because we prefer it to be a text-based game. one which requires the players to use their imaginations to conjour the images of the places they are, the creatures they are facing and the experiences they are having.

because it needs great money?
  this is a free game. no player hast to pay to play.  donations are requested to support servers should they so desire.  it is in violation of the license to run the game in a commercial venture.

people from other places might want to hath their own server?
  that is precisely the point of opensourcing the code for this game. there are two methods of translating the text.  it is desired that it be usable by many people in many countries all over the world.  in fact, there are german, bulgarian, turkish, brazilian, french, italian, and other sites already going strong!

why in blazes are ye resurrecting so many old threads? 
« Last Edit: August 12, 2006, 11:17:47 AM by Elessa » Logged

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« Reply #8 on: August 12, 2006, 11:24:04 AM »

I think putting more images in the game is not a bad idea. But every user must have the opportunity to turn the images off. But the problem with images for forest creatures is that you need many different image for the creatures. If every creature looks like the other creature, the image feature would give the game anything. So you need many different images and that's the problem. This needs much time and good skills in art. But if anyone wants to do such a modification - it wouldn't be bad, but surely this isn't necessary.
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Talisman
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« Reply #9 on: August 12, 2006, 11:27:21 AM »

Try using the search function - you'll find other, more pertinent discussions of this and maybe even a mod or two supporting it.
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Nightborn
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« Reply #10 on: August 12, 2006, 01:53:11 PM »

I think putting more images in the game is not a bad idea. But every user must have the opportunity to turn the images off. But the problem with images for forest creatures is that you need many different image for the creatures. If every creature looks like the other creature, the image feature would give the game anything. So you need many different images and that's the problem. This needs much time and good skills in art. But if anyone wants to do such a modification - it wouldn't be bad, but surely this isn't necessary.

start with places first =)
I have lonnys addimages (modified though) in my game... pics get cached by the browser...
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Goldfish
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« Reply #11 on: September 24, 2006, 10:47:36 PM »

Well I suggest as we do in Phaos (another online game), have a new entry in creatures that is the image file path.

Another method I used in Phaos for my own version was just to grab the record number (which is unique), autodetect it, auto look for an image of type GIF or PNG, if it exists, display it, if not display generic combat pic.

Just have some more abstract picture of a helmet or crossed swords or whatnot instead of the specific pictures.

FRUA (Forgotten Realms Unlimited Adventures) has exactly this type of interface- lots of text to tell stories with, including very detailed descriptions, whole books worth in some of the original Modules, plus static images like the pictures in a storybook. FRUA has a clunky old combat interface which is isometric 2-D and of course that is not at all what LOGD is about, but the storybook approach sure is. Why else would Ye Olde LORD have gone to RIPterm before its final demise.

As long as pictures etc. are fuelling imagination and not dictating to people I am all for them. Especially since no one sane is going to confuse this type of game with a 3D game.

Adding pictures etc opens up a whole world of module ideas beyond simple illustration. Clues, maps, Specific room illustrations, and using the converter programs out there to turn text or other data to a picture file for display- cool stuff.
 Cheesy
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« Reply #12 on: September 24, 2006, 11:19:09 PM »

Well I suggest as we do in Phaos (another online game), have a new entry in creatures that is the image file path.
The worst possible idea...

You should use objprefs for that.
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Goldfish
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« Reply #13 on: September 25, 2006, 06:27:30 AM »

Fair enough.  Smiley
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Jack Frost
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« Reply #14 on: October 29, 2006, 05:17:06 PM »

Lest we forget the brilliant ANSI graphics presently omitted from discussion herein? This game is based on LORD, yet sports no cheesy Ripterm style renderings of everyone's favourite dragon.
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