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Drowning Villager
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Author Topic: Drowning Villager  (Read 3478 times)
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Eth
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« on: March 14, 2005, 11:23:12 PM »

Another fairly simple forest event. This time around, you have the chance to stumble upon a drowning villager in the forest and decide whether to rescue them or not. If one chooses to rescue the villager, there is a chance that the player him/herself will drown as well.

Admins can define find chance and drown chance. Enjoy!

Edit - Update: Version 1.1 is now compatible with the alignments module. Admins can define how many points player gains/loses for rescuing/refusing the villager, respectively.

Edit - Update: Version 1.2 now features compatibility with Lonny's Alternative Currency module.  

Linkage:
http://dragonprime.net/users/Eth/drowning.zip
« Last Edit: March 15, 2005, 12:34:20 AM by Eth » Logged

Purveyor of fine cloaks, gloves, boots, gerbils, and Siamese cats.
enderwiggin
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« Reply #1 on: March 14, 2005, 11:43:38 PM »

Is there an alignment adjustment?
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Eth
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« Reply #2 on: March 14, 2005, 11:49:37 PM »

Edit: Alignment adjustments now added. Admins can decide how much. Default is 1 point.
« Last Edit: March 15, 2005, 12:04:52 AM by Eth » Logged

Purveyor of fine cloaks, gloves, boots, gerbils, and Siamese cats.
Eth
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« Reply #3 on: March 15, 2005, 12:32:40 AM »

Update!

For the fun of it, it now works with Lonny's alternative currency module as well.
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Purveyor of fine cloaks, gloves, boots, gerbils, and Siamese cats.
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