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Author Topic: weapons ideas  (Read 2368 times)
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« on: March 10, 2004, 08:18:27 PM »

obviously a bow and arrow would fit nicely into this game.

with that, a new idea came into mind.  how about a place where you are trained to use a weapon.  and each level you pass, you gain attack points?  

this could be applied to bow and arrow (accuracy) and sword fighting/handling, maybe even how to use a shield.  

« Reply #1 on: March 10, 2004, 08:43:41 PM »

I'm working on that for forbidden dreams castle it will have an archery shop that does just that and appropriate training that will have to be meet before they can go to the next weapon instead of bonuses. Kinda like learning to use the weapon before they are allowed to purchase the next higher weapon. Because it is a archery (ranged weapon) it will add defense as well as the normal attack due to the fact they could stay away from the enemy first. The bonus will aplly only to the archery weapons though.
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