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1  Game Administration, Installation and Configuration / Installation and Configuration Assistance / Re: White screen on login on: April 19, 2019, 12:14:15 PM
I was thinking that as I typed the message. "If only you could output the error on the white screen page, that would save a whole lot of time.". :-)

I don't think Central has been updated in a number of years. The php stuff depreciated has now probably been removed.
2  Game Administration, Installation and Configuration / Installation and Configuration Assistance / Re: White screen on login on: April 18, 2019, 07:17:51 PM
A month late, but yes, a white error screen means that there's a PHP error somewhere, and if you can find your apache error log file then it'll name the file responsible. :-)
3  Modules, Themes and other customizations for your game / Completed Modules for version 1.x.x / Re: Clan Pyramids on: March 01, 2019, 08:21:57 AM
It may be quicker to visit LOGD sites and check their modules page to see if they have this installed. Then ask for a copy of the images. :-)

Or check out these images which are for a similar module.

Actually, I think that those are the images. :-)
4  Coding Support / Coding Support Desk / Re: Looking for Light Coding Help on: March 01, 2019, 08:14:52 AM
Are these custom modules written by you from the ground up that you believe could be better but you don't have the experience, or modules from the download section that look rough? :-)
5  Modules, Themes and other customizations for your game / Completed Modules for version 1.x.x / Re: Keep gold after dragonkill on: November 24, 2018, 07:27:57 AM
Check out my DK Stats Reset module. There's a hook in the Dragon.php (line 280ish) that allows you to block fields being reset. Directly above that is the array for fields that wont be reset. :-)
6  Coding Support / Coding Support Desk / Re: Online Character List on: November 14, 2018, 10:12:14 AM
I don't have anything else that I can suggest. If it was working fine, and now isn't then you're just going to have to try turning different things off to try and figure out what's causing the problem. :-)
7  Coding Support / Coding Support Desk / Re: Online Character List on: November 11, 2018, 08:05:39 PM
Did you turn off the datacache to see if that fixed the issue? Did you also try deleting the datacache files?
8  Modules, Themes and other customizations for your game / Completed Modules for version 1.x.x / Re: Discussion: Auto Level Up on: August 16, 2018, 08:50:03 AM
Added code to reward referrals and level up companions. Thanks Aeolus. Smiley
9  Coding Support / Coding Support Desk / Re: New Specialty Idea That Incorporates Moon Phases on: March 02, 2018, 03:55:14 PM
Is your modified moons.php file backwards compatible?
10  Game Administration, Installation and Configuration / The Idea Place / Re: suggestions for new modules: find bezoar and pages/books/newspapers on: February 23, 2018, 07:46:08 AM
Quote
If you wanted your putative Bezoar to be usable in several modules, I'd recommend making the Bezoar using the Item System.

Then, various modules can check if you have one...and if you do...give you a nav to use the Bezoar or not.  With whatever results follow.

Code:
<?php

if( get_module_pref('has','bezoar') == )
{
    
// Player has a bezoar
}

If you have item module installed then sure, use it. But if not you don't really need it. Easy enough to check to see if a player has something from another module. :-)
11  Game Administration, Installation and Configuration / The Idea Place / Re: suggestions for new modules: find bezoar and pages/books/newspapers on: February 21, 2018, 08:39:08 PM
The bezoar may be a "Hogwarts" thing and so people who've read HP will know what it is and does, but if they haven't some text will explain it quite quickly.

You can put it into a simple forest/village events module.

Step 1: Randomly find the bezoar. "Your keen eyes spot a dropped pouch on the ground. You pick it up and look through it, it's just some old herbs and... SCORE, you find a bezoar which is good for stopping poison.".

Step 2: Randomly come across a medicine man who wants you to try his new health potion. Different outcomes will be good or bad. A bad one can lose you health/fights/gold and give a bad buff unless you have the bezoar, which can then lead to a fight with the medicine man.

You're attacked by a Medicine Man with Rusty Surgical Tools.

Have fun. Cheesy
12  Coding Support / Coding Support Desk / Re: Trouble With Pet Shop on 1.1.2 on: January 13, 2018, 08:22:50 AM
Try out my modified Pet Shop v4.0.1 module. Smiley
13  Game Administration, Installation and Configuration / Installation and Configuration Assistance / Re: Test Server on: September 08, 2017, 03:11:00 PM
Yeah, somewhere in C-Panel there'll be a page that shows you the versions. Smiley
14  Game Administration, Installation and Configuration / Installation and Configuration Assistance / Re: Test Server on: September 07, 2017, 06:27:05 PM
You need to find out what versions of php and (my?)sql you're currently using as your test server should be as near a mirror image as possible.

I recommend installing apache server on your home PC and the installation files for php/sql. And phpMyAdmin, you can use the latest version I think. But if you can find a free host with the same versions then that's probably just as good. Smiley
15  Modules, Themes and other customizations for your game / Completed Forest, Village and Travel Events for Version 1.x.x / Re: Abigail The Street Hawker Is Narrow-Minded - I Fixed This... on: July 17, 2017, 09:20:45 AM
Quote
Yes, but how to deal with all those modules that assume a binary gender system?

You'd just have to edit every single one of them. One you figure out the correct code it's just a case of copy and paste. Smiley

To do what you're wanting, it may be easier to edit the core code to allow for more than 2 sexes. It's your game, hack away. Cheesy

For example on the registration form it asks you to pick a sex and after each choice you could have the pronouns in brackets.

You might have to draw the line somewhere, after all this is a fantasy game where you're supposed to become someone other than yourself. Smiley
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