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Modules, Themes and other customizations for your game => Completed Modules for version 1.x.x => Topic started by: R4000 on July 12, 2005, 07:16:48 AM



Title: Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 07:16:48 AM
Angul has lost her child!

The evil clown puppet stole it!

Find it!!!!!!


Code:
"requires"=>array(
   "questbasics" => "1.0|XChrisX, www.lotgd.de/downloads/questpack.zip",
   "cities" => "1.0|Eric Stevens, core_module",
   "racehuman" => "1.0|Eric Stevens, core_module",
   "racetroll" => "1.0|Eric Stevens, core_module",
   "alchemy" => "1.3|Sichae, http://dragonprime.net/users/Sichae/alchemy.zip",
),

Im not sure if the alchemy module is core... but i dont even know who made it... mine is edited like mad by one of my admins.

(http://www.es.mq.edu.au/mucep/archives/auscos/images/download_button.gif) (http://dragonprime.net/users/R4000/quest_lostson.txt)

Enjoy!


Title: Re:Questbook Quest - Lost Boy
Post by: XChrisX on July 12, 2005, 09:00:44 AM
please change the download link for the questpack to "www.lotgd.de/downloads/questpack.zip". There I'll upload it again!


Title: Re:Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 09:02:00 AM
kk :P


Title: Re:Questbook Quest - Lost Boy
Post by: chicu on July 12, 2005, 09:41:09 AM
er, your quest reciures an modul named "Alchemy" and it also says that this module is an coremodule! I do not think that this "alchemy"module is in the core
and were do I get this module


Title: Re:Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 10:29:22 AM
search for it on this forum! lol


Title: Re:Questbook Quest - Lost Boy
Post by: chicu on July 12, 2005, 10:32:47 AM
search for it on this forum! lol

but if it is not in the core, don't write it is!


Title: Re:Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 12:10:51 PM
i dont know the url of the download and i dont want people trying to download modules (on my module info page) if they dont exist... and i dont know the code for 'Not publicly avalible'


Title: Re:Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 12:13:31 PM
Updated to show the real download link

(Found in post: http://dragonprime.net/index.php?board=17;action=display;threadid=928;start=0)


Title: Re:Questbook Quest - Lost Boy
Post by: chicu on July 12, 2005, 12:30:23 PM
i have found a mistake of yours.
in the downloadlink the fileending you have written is .zype but it has to be .zyp

good quest :) I like it


Title: Re:Questbook Quest - Lost Boy
Post by: R4000 on July 12, 2005, 01:48:21 PM
well if thats the only mistake you can find??

I RULE! lol

thx for the feedback


Title: Re:Questbook Quest - Lost Boy
Post by: tobe on July 25, 2005, 03:46:27 PM
Some little bugs

Quote
} elseif ($hookname == "footer-runmodule" && $queststation == 4 && $script == "alchemy") {
        addnav("Lost Son");
        addnav("Return the Child to Angul", "runmodule.php?module=quest_lostson&step=greturn");

Quote
   } elseif ($type == "forest" && $queststation == 4) {
        output("`@You wander around the Forest aimlessly, when a bright light illuminates everything.. a crashing noise ensues, and something attacks you!`n`n");
        output("`c`b`\$You have found the Cone Clown Marionette!`b`c");


if  $queststation == 4 in first quote the quest will never end, it should be $queststation == 5

Quote
output("`3\"`@Thankyou. You are a kind ".($session['user']['sex']?"wo":"")."man. All I know, is that you may find help in the woods.`3\" says `&Elessa`3.`n`n");

Elessa?

Quote
output("`n`6Looks like a page from a phone book!");

phone book in Lotgd? that ok, its funny


Quote
   $dvname = get_module_setting("villagename", "racetroll");
...
...
output("`@As you walk through the caverns of ".$dvname.", you spot a little book with a scribble on the front`n`n");

 By default its '... the swamps of...'


Quote
output("`3\"`@OH MY GOD! This is my child's phone book`3\" `&Elessa`3 cries!`n`n");

Elessa again?

Quote
output("`3\"`@OH NO!!!!!! The clown has her! When we was living in Qexelcrag we upset a marionette called 'Cone Clown'. He swore he would steal my child one day!`3\" `&Angul`3 explains.`n`n");

Qexelcrag or Glukmore?

Quote
       }elseif ($defeat){
            output("`n`n`^It ate your Gold...`)");

Gold....

And its assumed the Alchemy is in Romar.


Title: Re:Questbook Quest - Lost Boy
Post by: Sichae on July 25, 2005, 05:01:50 PM
As well, you have no real grasp on translation readiness...


Title: Re: Questbook Quest - Lost Boy
Post by: tatsumasaf on September 06, 2006, 10:04:34 AM
I don't know where to write it but when we click on Dag Quests: Shad0w Quest in the download the description and link for discution is redirected here instead of having is own description/discution.


Title: Re: Questbook Quest - Lost Boy
Post by: Talisman on September 06, 2006, 10:23:46 AM
Where are you clicking on that?


Title: Re: Questbook Quest - Lost Boy
Post by: Elessa on September 06, 2006, 10:41:43 AM
from user downloads...

http://dragonprime.net/index.php?module=Downloads;sa=dlview;id=742


Title: Re: Questbook Quest - Lost Boy
Post by: tatsumasaf on September 07, 2006, 01:31:30 AM
That's it. Thanks Elessa to have answered before me.


Title: Re: Questbook Quest - Lost Boy
Post by: Elessa on September 07, 2006, 05:17:06 AM
i suppose i should hath mentioned that i corrected the link, as well.   :)

the discussion thread can be found  here  (http://dragonprime.net/index.php?topic=2553.0)


Title: Re: Questbook Quest - Lost Boy
Post by: MarcTheSlayer on March 14, 2008, 08:24:55 PM
I've been helping sixf00t4 fix bugs and stuff on his legend of six server and he asked me to post any fixes in the module thread.
Code:
#
#-----[ FILE ]-----
#
modules/quest_lostson.php

#
#-----[ FIND ]-----
#
# Line: 183
#
        addnav("Back to $evname","village.php");

#
#-----[ BEFORE, ADD ]-----
#
$session['user']['location']=$evname;

#
#-----[ FIND ]-----
#
# Line: 190
#
        addnav("Back to $evname","village.php");

#
#-----[ BEFORE, ADD ]-----
#
$session['user']['location']=$evname;

#
#-----[ DELETE ]-----
#
# Line: 173
# Note: Is not used in this function.
#
$dvname = get_module_setting("villagename", "racetroll");

#
#-----[ END ]-----
#


Title: Re: Questbook Quest - Lost Boy
Post by: MarcTheSlayer on March 15, 2008, 11:00:22 AM
Does anyone else get a PHP Warning: "Cannot use a scalar value as an array" along with a call stack output which is then repeated about 8 or 9 times when they beat the cone clown?

I think I have traced this to the fact that the battle uses the lib/forestoutcomes.php file and the forestvictory($badguy,false); function. Out of all the creature fights in all the other modules, this is the only one that I could find that uses that file and function. It is only used for fights during travels.

This function had a major rewrite for logd v1.1.1 The old version worked fine with the cone clown fight.


Title: Re: Questbook Quest - Lost Boy
Post by: MarcTheSlayer on April 01, 2008, 10:42:46 AM
Code:
#
#-----[ FILE ]-----
#
modules/quest_lostson.php

#
#-----[ FIND ]-----
#
"reward_gems" => "Reward (Gems), int|1000",

May want to change the 1000 gem reward default to something smaller like 10. :)

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