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Modules, Themes and other customizations for your game => Completed Modules for version 1.x.x => Topic started by: WebPixie on November 02, 2004, 10:26:10 AM



Title: NPC - Santa
Post by: WebPixie on November 02, 2004, 10:26:10 AM
Someone asked for this and with the holidays coming thought it would be fun :)

Hope someone enjoys it....

http://dragonprime.net/users/WebPixie/santanpc98.zip

Let me know if you find any errors.



Title: Re:NPC - Santa
Post by: Arune on November 03, 2004, 09:06:18 AM
Looks great, I am always looking for holiday mods especially for halloween/christmas.

Thanks for this one :)


Title: Re:NPC - Santa
Post by: heywood on December 03, 2005, 10:56:18 AM
Anyone know if this was converted over for v1.0.3, I am having problems getting it to work. Gives an error similar to the one Posiedons pool was giving.


Title: Re:NPC - Santa
Post by: Sichae on December 03, 2005, 11:21:42 AM
Lines 309 to 313 should be:
Code:
        if ($sqlz3 <> "") db_query($sqlz3) or die(db_error(LINK));  
      }
   return $args;
}
?>


Title: Re:NPC - Santa
Post by: heywood on December 04, 2005, 12:40:33 PM
Thanks again for saving the day Sichae! I figured it was the same problem but didnt know where to put it.


Title: Re:NPC - Santa
Post by: ShadowRaven on December 18, 2005, 12:47:56 PM
how do I get the smilies to work with santa?   They are just showing up like:  *wink3*


Title: Re:NPC - Santa
Post by: Freeze on December 19, 2005, 03:54:31 PM
you need the emote package.

EDIT, i see that you have it.

you may need to edit the santa.php and make the *wink3* somthing compatable with the emotes your using.


Title: Re: NPC - Santa
Post by: Brendan on November 17, 2009, 06:04:49 AM
The args wernt being returned in this.

But all fixed now  ;D

Incase someone still has the problem.

Change

Code:
if ($sqlz3 <> "") db_query($sqlz3) or die(db_error(LINK));
}
}
?>

To

Code:
if ($sqlz3 <> "") db_query($sqlz3) or die(db_error(LINK));
}
return $args;
}
?>
:)


Title: Re: NPC - Santa
Post by: Darknessfalls on November 17, 2009, 10:14:52 PM
From what I saw, the SantaNPC had already been fixed. This was a really old thread to bump back open, Oak.


Title: Re: NPC - Santa
Post by: Brendan on November 18, 2009, 05:09:39 AM
I downloaded the santa npc from this thread, also from the downloads section, and they were both broke, so i fixed it..  ;)


Title: Re: NPC - Santa
Post by: Elessa on November 18, 2009, 09:27:59 AM
i suspect the breakage in the original module is due to the newer version of the core having been released in the four years since the module was written.

thank you, oak, for making the fixes.


Title: Re: NPC - Santa
Post by: Darknessfalls on November 18, 2009, 10:40:40 AM
Thats just mildly strange. It worked on one of my 1.1.2s, but not the other. How strange. I shall tinker with it, because that is what tnkers do!


Title: Re: NPC - Santa
Post by: Stephen Kise on November 18, 2009, 11:31:56 AM
Thats just mildly strange. It worked on one of my 1.1.2s, but not the other. How strange. I shall tinker with it, because that is what tnkers do!

The  NPC- Santa file could have been updated it since you have had it Dark =]


Title: Re: NPC - Santa
Post by: Brendan on November 18, 2009, 04:15:47 PM
No problem elessa  :P


Title: Re: NPC - Santa
Post by: Darknessfalls on November 19, 2009, 12:14:17 PM
Thats just mildly strange. It worked on one of my 1.1.2s, but not the other. How strange. I shall tinker with it, because that is what tnkers do!

The  NPC- Santa file could have been updated it since you have had it Dark =]


Yeah I know, which doesn't make sense. I don't know if you were around for it on DarkDragon. It worked there, but it didn't work on the first Mu.

Oi, you can call me Grant, Steph. Geesh.

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