I was reacting on your passage about working with the fairy in spider's web; I would like to have a fight with the spider like you have to fight Gorgon or tatoo monster; there's a fight. But on Hogwartslive, there's a challenge with 3 castles: Wyvern Keep, Castle Slaag and Draco's Dungeon; after chosing an option where to go, you sometimes come into a fight; but the game decides what's the result, you as player can't do anything. So with fairy thing: I want to have a fight in which the player can actively participate; not a fight as described in the 3 castles challenge.
You also wrote about the potions recipe notes on your game and that I had to use the notepath thing to get the recipes. Well, as I wasn't used to do this on Hogwartslive, I didn't save the notes on notepath, I thought this parts of notes would end up in my inventory or somewhere else to consult them later and to put the parts together.
I did not write the recipes module, so I had no control over that. Best I could do was to provide players a notepad in their stats where they could save all manner of important things.
And, yes, I already intended the spider fight to be a real fight and not the three choices with random outcome that you can't control.